
All Your Immersive Video Needs
in a Single AI-Powered Platform

A
AI Equirectangular Conversion
Upload any 2D landscape video; AI reconstructs it as a fully immersive 360° equirectangular experience ready for Meta Quest, Apple Vision Pro, YouTube VR.
B
Multi-Format Output
One video in, six formats out 360° monoscopic, depth map, HEVC/H.265, fisheye, fulldome, half-SBS. Every headset and screen type covered.
C
Developer API
Full REST API with signed upload URLs, job lifecycle control, status/retry/cancel endpoints, and 100GB default storage. Integrate into your pipeline in hours, not weeks.
D
Dome & Curved Screen Simulation
ScreenLab lets you preview your content on flat, curved, dome, and half-dome screens with real-time adjustable radius, arc, height, and audience distance before you go live

E
VR-Ready for Every Headset
Outputs optimised and tested for Meta Quest 2/3/Pro, Apple Vision Pro, HTC Vive, Pico Neo, Valve Index, PlayStation VR2.
Built by Experts in Enterprise, AI & Immersive Media
BuildVR is built by a team with backgrounds in enterprise technology (DuPont, Honeywell), immersive media, and AI video processing. We don't just convert videos.
We build the infrastructure that lets studios, agencies, and training teams deliver immersive experiences at scale, without buying a single 360° camera


BuildVR Featured for AI Video-to-VR Conversion Innovation
Global technology and business publications highlight BuildVR’s AI-powered VR video converter, 360° equirectangular rendering, and depth map video processing platform.
TechBullion
Coverage on how BuildVR converts normal video to immersive 360 VR using AI depth mapping.
Techs Slash
Insights into AI powered immersive video processing and VR content conversion workflows.
Digital Journal
Spotlight on BuildVR's 360 equirectangular rendering and depth map video generation platfrom.
The Business to Mark
Highlights BuildVR's scalable AI video-to VR conversion engine and immersive processing tools.

“We converted over 120 product videos into immersive 360° VR without reshooting a single frame.BuildVR has completely streamlined our video-to-VR workflow."
Emily Chen — Media Director, NorthBridge University

“BuildVR’s AI depth mapping engine reduced our immersive production time by 60%.The equirectangular and HEVC exports made distribution across headsets and web seamless.”
James Liang — Founder, Cart&Co
Enterprise Teams Trust BuildVR

"We converted our standard production footage into 360° equirectangular VR within hours. The depth map generation and HEVC export made distribution across headsets seamless. "
Oliver Bennett, Creative Director, London Digital Studios
A Glimpse into Our Growth
10000+
VR videos succesfully processed
99.95%
Relaible processing uptime
4K/8k
Max resolution output supported
6+
Major VR headset platfroms supported, e.g Apple vision pro,Meta quest 3 etc.
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